![]() ![]() If she continues to get hit by obstacles as a worm, the game ends. If Vibri gets hit with too many obstacles, she devolves from a rabbit into a frog, and then a worm. If a button is not pressed at the correct time, Vibri briefly becomes a ‘scribbled’ version of herself. Specific buttons have to be pressed to avoid or move through obstacles, and they have to be pressed in time with the song. The player guides the main character, a wireframe rabbit named Vibri, along the titular line-ribbon course that is filled with obstacles, and movement is entirely based around the beat of a song. ![]() With a minimalist design of clean white lines on a black background, Vib-Ribbon is a rhythm game that can adapt to any music CD. ![]() Because it was created for such an early console, the game itself is very simple. Vib-Ribbon came out in 1999, designed by NanaOn-Sha. Vib-Ribbon was an old, classic game that had almost faded into obscurity, known only to the most hardcore of game nerds and academics, until a blunder by a top Sony official brought it back into the spotlight.Ī shining example of the rhythm video game genre and one of the most innovative games made for the Sony PlayStation, Vib-Ribbon is a game worth knowing about in terms of both what it is and how it made its way back to the forefront of the gaming industry. ![]()
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